Last week,
I got the latest game from Paradox Interactive; Stellaris.
I have
played it a bit, but not enough to do a proper review, so consider
this more of an impression of the early game.
Stellaris,
in case you don't know, is a mix between the Grand Strategy genre
Paradox is so famous for, and a 4X game in space. 4X stands for
explore, expand, exploit & exterminate.
So in
Stellaris, you create a race that has recently become space faring,
and it's your job to establish a proper empire for your people.
Unlike other Paradox titles that takes place in Europe at some point
in history, you have both time and elbow room in Stellaris, which
lets you get a handle on things before the action starts. There are
no neighbors breathing down your neck as soon as you fire up the
game. Since the maps are randomly generated, you can be pretty
screwed from the start, even if you don't know it yet, but this holds
true for every game with a random map. Usually though, you're going
to be fine.
Stellaris
is a very well made game, and it's not just about war either. When
you create your race, you choose between a lot of options like
species, starting technology, political system and ethics. You even
choose what kind of planetary type your species thrives on. These
options come seamlessly together to create a lot of options and
replay value.
As an
example, you could create a race of fascist space penguins that are
brilliant engineers, or perhaps you'd prefer a race of theocratic
mushrooms that believe in enslaving the galaxy. My point is that you
will find a race you want to play, of that I am fairly certain.
As the
game progresses, you research new technologies and expand your
borders. You will encounter hostile beings floating around in the
galaxy as well as space pirates and other blossoming nations like
your own. Then there are the fallen empires, old civilizations that
have stagnated and become corrupt. If I understand them correctly,
they don't advance anymore, but they are ridiculously powerful in the
beginning so tread carefully. Piracy is luckily not that much of a
bother, and you can usually deal with them pretty easily, but the
giant space amoebas are nasty. They can easily outmatch your initial
fleet six times over.
I've had
starts that were absolutely impossible, but overall I think Stellaris
is a pretty fair game. It's fun and atmospheric, and not too hard to
understand or get a grip on. Oh yes, one thing I forgot to mention,
the game explains things to you in different ways depending on how
you civilization sees things. Example: if you are xenophobic, first
contact with another species is explained as something horrible, but
if you are a xenophile, it's a wondrous event, worth celebrating.
It's the small details like that which really sells the game as a
title worth getting.
When I get
further into the game, I can speak with authority on what it's like,
but until then, you are going to have to be patient. Or go look it up
on Youtube, it's your decision.
So, until
we see each other again, have a great week.
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