This week I want to
continue the tradition and talk about:
Sniper Elite Resistance.
This game is the latest in
the Sniper Elite franchise, and was released in January 2025.
Mechanically it is almost
identical to Sniper Elite 5, which isn't strange since it is the same
engine, meaning that it is a gorgeous game. The game-play is very similar from the players perspective, but there are some
differences.
First off, we have a new
protagonist. In Resistance we play as British SOE agent Harry Hawker,
but if this feels wrong, there are two free DLC's that add our
classic main hero Karl Fairburne as well as Marie Chevalier. These
DLC's also add a couple of weapons so grab them even if you want to
play as Hawker.
The weapon list is
different as well, with some guns returning from SE5 and some being
new. There are a few new weapons strewn about the maps that we
haven't seen before that can be picked up and used temporarily. There
is also a new type of ammo, explosive bullets, that are fun but not
terribly useful, at least in my experience.
The perhaps biggest change
is with the enemy soldiers, who have much sharper senses than before.
Both their eyesight and hearing is considerably better than in SE5,
and you will find yourself being spotted much easier. Another change
is with enemy helmets that can now tank damage a bit better.
Occasionally they will even deflect rifle bullets not to mention
pistol ammo, unless you use armor piercing rounds. That said, I find
that enemies go down easier than in SE5 so it is a pretty good
trade-off.
The maps are perhaps a bit
smaller than in SE5, but are by no means small and definitely as
devious as before. Dense, detailed and brimming with things to be
discovered and collected. There are rooftops, hidden passages,
tunnels and small hideouts to help you get through the game. Some
players have criticized SE:Resistance for having “empty maps” and
I can see where they are coming from even though I don't really
agree. In SE5 the maps have an equal distribution of enemies all
around, but in Resistance they are more clumped up and often in
places you can't see at a distance. There were many times where I
shot what I thought was a lone enemy only to have his death alert six
or seven enemies at once. Tricky but fun. The flip side is that there
are some pretty empty parts of the map as well, which feels odd,
mostly because I'm used to the more even spread of foes.
I have as of writing
played the main game all the way through once, with my current run
being my own invented No Hit Challenge where I have to restart the
map if I take any damage from any source. When I wrote about this
challenge I intended to restart the whole game, but that is too
boring and frustrating in the long run, so I modified the rule set to
only restart the map. I know nothing about the mission DLC's but once
I get them I will probably drop a line here.
To summarize, if you like
Sniper Elite 5, there is no reason to not play Resistance, they are
pretty much cousins. Some small differences but nothing too alien. I
would say SE5 is the better game but there is a lot to like in
Resistance.
That's that and all that.
Join me again next time and until then, have a great week!