Hello and
welcome to another installment of Eccentric Spheres.
I've been
exploring in the realm of horror again this week, but with games
instead of movies. Not that I played these games. No, instead I have
enjoyed quality Let's Plays. I started with Markiplier playing Five
Nights at Freddy's 1-3, followed by Angry Joe's play-through of
Outlast.
Mind you,
this is not a review post. I have not played them, so I can't review
them with a clean conscience. This is more of an impression post.
WARNING!
SPOILERS AHEAD. AVERT YOUR EYES IF YOU SERIOUSLY INTEND TO PLAY THESE
GAMES!
The Five
Nights at Freddy's (FNaF) games are small indie games where you take
the role of a night watchman in a pizzeria populated by animatronic
characters that want to kill you. Each game has it's own strategy you
need to figure out in order to survive. These games rely very heavily
on jump scares, so if you're allergic to those, stay the hell away. I
can't warn you enough about that. Just watching the LP was enough to
unnerve me at times and I jumped a lot in my seat. That said, the
games are pretty cool, and the fact that you can't move, only look
around and use certain objects is a surprisingly effective technique.
In most games you have to seek out the danger, but here you're
sitting helplessly in place just waiting for the monsters to come to
you. Over all FNaF is cartoony and silly but capable of laying down
some seriously scary moments. Add to that the mystery of the murdered
children and it gets even worse.
To my joy
I then found a multi-part series by Angry Joe, in which he and his
friend Other Joe played Outlast. I have been so close to buying this
game several times, but always held back.
In Outlast
you are Miles Upshur, a hard hitting investigative journalist who
goes to a mental hospital to look into allegations of abuse and
corruption. The kicker is that Miles can't fight. You can only try to
outrun the enemies or hide and hope they don't find you.
The
atmosphere in this game is top-notch. The graphics and sound are
great and overall the guys and girls at Red Barrels have made an
awesome game.
But I have
several complaints. First off, there is really only one kind of
enemy, loonies who want to beat you to death. This is varied a little
bit by the hulking giant Walker who hunts you through out the game,
the naked cannibal twins who do the same, and the crazy “doctor”
who rules over one level. But until the very end that's it. Even in
the Women's Ward it's the same dudes over and over again.
Then it's
the fact that large parts of the game are pitch black, forcing you to
use your camcorders night vision filter. Now this is a cool idea, but
when you have to sprint away from crazy murderers in the dark with
your camera glued to your face for the tenth time, it get's silly.
And considering that the game is incredibly cool looking it's such a
shame that you see so little of it. Shades of black and green get
repetitive fast. And the repetition is Outlasts biggest problem.
Things that terrify you in the beginning just get stale towards the
end. Oh look, another scarred loony with a bat, better hide in that
locker.
Speaking
of the dark, I call shenanigans on the fact that you are blind
without your camera, but the loonies can see you just fine most of
the time. Also, there are several places that you easily get lost in,
something that frustrates me enormously, but the biggest story
failure is this:
Towards
the end Miles is beaten, bloody and heavily traumatized, but although
he manages to escape outside, you have to go back inside again, to
find out what's actually going on. You have to go back inside!
There's no way anyone would do that. Miles should have run screaming
into the night. Considering how easy it would have been to lead him
to the end without this tease, I find it almost insulting.
I know it
sounds like I didn't enjoy the game, but I did. Despite these
problems I think Outlast is a fine game. If you like survival horror,
go play it..
So there
you have it Ladies and Gentlemen, and until we meet again, have a
great week!
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