I wanted to jot down some
early thoughts about Starfield. This is in no way a review, just an
early impression.
This it the first new IP
for Bethesda Game Studios in over 25 years, and as of writing this, I
have 25 hours played so I have barely scratched the surface. The
numbers are a happy coincidence.
Looking at basic gameplay,
BGS has not reinvented the wheel, and why should they? With a few
thousand hours in Fallout 3, New Vegas, 4 and Skyrim, I immediately
knew how to play. Movement, guns, melee, using items etc are all the
same. Some things like the inventory is partially different, but keep
an eye on the tooltips, and you'll be fine. This feels and plays like
a Bethesda game and I'm very happy about that. I feel comfortable
playing, since the character moves and reacts in a way I'm so
familiar with.
The graphics are in my opinion very nice. There have been complaints online, but I wonder if that is just a matter of taste or if the complainers are forced to turn the graphics down due to hardware issues. Starfield is pretty demanding on the PC, needing 16gb RAM and it wants to be installed on an SSD. get all that and it looks phenomenal.
Looking at the not so
basic gameplay, it is quite a bit more complicated. Since this is
sci-fi and we're in space, there is space flight and space combat.
The flying is fine, at least so far. Nothing is too complicated,
although it takes time to learn the new controls. Space combat is
somewhat mixed for me. At one point I jumped back in to the system
where my quest giver was and found her engaged with three other ships
who immediately targeted me. After dying seven or eight times, I
adjusted the difficulty from Normal to Very Easy and barely survived
the fight. My ship is still completely basic so there was no way of
surviving that fight unless you are a very accomplished gamer in the
area of dog-fighting, which I'm not.
I don't know that much
about crafting yet, but it seems fine. You do need to collect a lot
of different materials from different planets and that takes time.
You have a scanner that helps you do that, and you can even use the
scanner to take and edit pictures which will become load screens. A
small but awesome idea.
The character generator is
good if a bit fiddly. With a bit of trial and error you can make an
awesome looking character for you to play with. Unlike Fallout 4, the
main character is not voiced, so unless you go looking at them, you
won't see your characters faces all that much. A part of me misses the back
and forth dialogue, but in Starfield we at least have more speech
options, and the role-playing options are back. Loosing the voiced
protagonist is a small price to pay for that.
Some players of the 1
million+ that were playing at the same time have experienced bugs,
and so have I, but nothing too nasty. A glitching companion and a
status effect that won't go away is about it. I'm sure BGS will fix a
bunch of them soon enough.
Speaking of companions,
they are a mixed bag. Useful to have around, but also prone to
charging ahead and engaging enemies that you are not ready for. You
also get the small talk which ranges from funny to
please-shut-up-already-I'm-going-as-fast-as-I-can. I usually prefer
playing without companions, and there are quests where you have to
have one along. Somewhat frustrating, but not a deal breaker.
The space map is awesome
and looks great, the ground map is terrible and I hope someone
develops a mod for that soon.
To end this first
impression: If you like Bethesda's open world games and you like
sci-fi, then there is no real reason why you wouldn't like this. Some
call it Fallout in space, but that is misleading. Starfield feels
nothing like Fallout except for the controls. This is a new game and
should be judged as such. So far I'm having a blast playing, and
beyond some minor things, nothing to complain about. Just make sure you're PC is able to handle this beast of a game.
I may do another post at a
later date giving my opinion then, but until then, that's that. Join
me again next time and until then, have a great and safe week!