On May 26th,
2022 Rebellion Studios released Sniper Elite 5. Since I have shared
my opinion on Sniper Elite (SE from here on) V2, V2 Remastered, 3 and
4, I thought it is high time I shared what I think about the fifth
part of the series. This is perhaps a bit late, but it takes time to
fully understand a game this complex.
Once more we step into the
boots of commando demigod Karl Fairburne. SE5 is set in France in
1944 from just before D-Day until that fateful day itself, and
beyond. This makes it the fifth game in sequence but the third game
in chronological order.
Mechanically SE5 is much
like the other games. Third person camera, a good choice between
rifles, submachine guns and pistols and the standard binoculars.
Unlike all but SE4, the maps are enormous. It took me about three
hours per map and with nine missions not counting DLC, it takes a
while to play through, and that does not factor in replayability.
The game looks gorgeous,
plays great and feels smooth. On a few of the levels there are
loudspeakers that periodically blare out propaganda and I really wish
you could turn them off. It is really loud and annoying, but that is
the one mechanical element that frustrates me.
Some things are new
however. Rebellion have added a RPG like leveling system that is fine
but not great, in essence you become more effective with time.
Nothing special, but okay. There is also a new mechanic called Focus
that allows you to sense enemies through walls but using it raises
your heartbeat, which reduces accuracy. When I played on lower
difficulty settings, the Focus system was of questionable use at best
since you can see the enemies on the mini-map, but once I got to
Sniper Elite (hard) difficulty you can no longer see enemies on the
map and Focus became incredibly useful.
As mentioned above, the
maps are gigantic and very complex. This allows for a myriad of ways
to tackle objectives in whichever way you want to. SE5 got some
criticism that it is too stealth focused and not a good sniping game,
but as someone who is on his fifth play through, I can confidently
say that critique is complete nonsense! The maps allow up close take
downs, long range sniping, furious assaults, whatever you want
really. It is up to you to figure out how to do what you want to do.
You get your objectives, and then you get to decide how to do them
and in which order.
Another wonderful element
is the addition of extra starting positions that you can unlock on
each map. This simple little thing almost makes each level a new
experience. On some maps you can even start on the other side of the
map and essentially play it in reverse. It sounds simple but is in
reality a stroke of genius.
The alternative starting
positions combined with the medals really push for extra
playthroughs. As I mentioned, I'm on my fifth run, and I'm finding
new places and details all the time. The previous games have their
achievements as does SE5, but here you can also unlock medals for
mastering weapons, playing the game on various difficulties, getting
long shot kills and best of all, interesting challenges like taking
out three snipers in melee on a map, specific kill challenges and
much more.
SE5 has a PVP invasion
mode, but not only am I not interested in that, it is full of
cheaters despite the so called “easy anti cheat” you have to
install if you want to do that. I'll make no further comment on this.
I could keep gushing, but
I think you get the point by now. I love this game! I haven't played
SE4 for a few years and most SE fans say that the fourth game is the
best. I agree but I would say that this installment in the series is
almost as good as number 4, if not equal to it. If you've been
thinking about giving Sniper Elite a chance go with 4 or 5.
That's that and all that.
Join me again next time and until then, have a great and safe week!