Monday, December 20, 2021

Undecided

I had a hard time deciding what to talk about today.

I watched a poliziotteschi movie called The Big Racket (1976), but I didn't really like it very much. It's all about a police inspector who tries to take down a gang that runs a protection racket and commits horrible acts of violence against those they don't like. Parts, like a car rolling down a hill was superbly shot with the camera inside the car, and there were some nice action, but the main villain was lousy and the story as such made little sense. You could roll a car through the plot holes if you were so inclined. I realized that I can't really recommend it and if possible, I prefer to not blog about movies I don't enjoy.

Clearly this wasn't the topic for this week...

I also considered talking about how most of the AAA game company executives are keen to implement NFT (non fungible tokens) and block-chain technology in their upcoming games. In a nutshell, NFT's use the same technology that is used to farm cryptocurrency to create “unique” items in game, either for sale or to be earned through playing. These “unique” items can then be sold by the owner to other players for real money. The kicker is that the items don't need to be unique at all, just the code for this particular helmet makes it unique. It can look like every other helmet in-game. Sure, the items can be genuinely unique, but they still want to waste huge amounts of energy to create this market in order to cash in. It is incredibly bad for the environment and to top it off, they don't really seem to know what need or problem these NFT's would solve.

The backlash has been huge, with developers from the companies themselves like EA, Ubisoft and Take-Two asking their bosses what the point is, since microtransactions and in-game shops are already a thing. The bosses have no answers, they just mumble about “investments”, “metaverses” and other buzzwords. Ubisoft seems to be the keenest at the moment and are apparently planning on allowing players who own these items to transfer them from one game to another. Frankly, this is idiotic. Your fancy “property” is going to evaporate the second the game servers are shut down. Recently there was talk that S.T.A.L.K.E.R. 2 would have NFT's until they realized the PR backlash and publicly stated that the game won't have them.

The NFT technology also raises serious questions about things like money laundering, capital gains tax, game companies holding valuable properties for players meaning that they might function like banks, etc. etc. Time will tell how this plays out, but they already had enough problems with children and loot-boxes. The defense then was that the boxes don't contain anything of real value, but the point of the NFT's is that they do have real value. Can children even earn them or what? Do they need to pay tax or does that get slapped on their parents? Some in-game items have sold for thousands of dollars already, so the potential is there. These are important questions that they don't seem to have asked themselves as they fall over each other to be first in a new gold rush.

Of course, this topic is a bit dull and negative, so I need to come up with something else. But now I'm running out of space so you'll have to settle for this comedy sketch.


Now it only remains to wish you Happy Holidays where ever you are, and I hope you will come back next time. Until then, have a great and safe week!

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