So, a few
years ago, Konami decided to stop making video games. They had just
released the incredible P.T. on Playstation 4. P.T. stands for
playable teaser/trailer and was basically a tech demo for their
upcoming game Silent Hills.
P.T. was
an incredible horror game, short as it was. It became an instant hit
on every game channel that did horror, and you can still find it on
Youtube. If you like scary stuff, go find a playthrough that you like
and enjoy.
As an
aside, PS4's that have P.T. on the hard drive go for big money on
Ebay, that's how popular it is, as the mini game is no longer
available for download.
Then
Konami announced that it was canceled and that going forward, they
would only make pachinko machines.
In case
you haven't heard of pachinko, they are a kind of arcade/gambling
machines exploiting a loophole in Japanese gambling laws. The
machines pay out small balls, which you can't redeem for money in the
arcade, but go around the corner and you'll find a shop that will
happily buy them from you for cash.
The fan
base was understandably upset that there would no longer be any
Silent Hill or Castlevania games going forward, but now Konami has
started searching for staff to produce two new Silent Hill games, a
soft reboot and an episodic game.
A soft
reboot means they are not trying to remove or undo the already
existing games, but instead start up a new continuity within the
Silent Hill universe. Not a bad idea in itself as long as they still
cleave to the esthetic and the idea of what Silent Hill is.
They
called the episodic game “Telltale like” which is an unfortunate
turn of phrase. Telltale's early games were very popular and well
liked, but later on they suffered from both creative stagnation and
an inability to actually release the new chapter in their game lines.
This made Telltale a bad word in the gaming community.
But an
episodic, release by chapter horror game in not necessarily a bad
idea. The human brain is basically incapable of being scared for too
long. What starts as frightening and tense can quickly turn
frustrating and then just annoying. By releasing the game in
chapters, you can enjoy the scary bits while they are still fresh and
creepy.
Of course,
episodic releases are notoriously finicky and in Konami bungles it,
they should be prepared for considerable vitriol from the fans.
See this
video by YongYea for more:
https://www.youtube.com/watch?v=Vu-1zuWtQns&t=525s
That's all
he wrote, so until next time, have a great week!
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