Recently
I've been playing Gloom a lot. Designed by Keith Baker and published
by Atlas Games, Gloom brings something new to the world of card games.
It 's made for 2-4 players, with one extra player added per expansion
pack (together with some extra features).
The
object of the game is to cause as much hilarious misery as possible
to your chosen family, which causes negative pathos, while inflicting
good things on your opponents families to sabotage them, as this
gives positive pathos. You can't kill a family member unless it's
selfworth is negative, and once a family is wiped out, the game ends,
and the player with the greatest negative score amongst it's dead
family members wins.
The
main feature that I think makes the game stand out, are the
transparent cards. Instead of the glossy cardboard cards familiar
from most games, the Gloom cards are made from transparent plastic.
This not only makes the cards more durable, as well as spill
resistant, but adds a great mechanic. New cards are played on top of
previously played cards, overwriting the effects. This has the added benefit of keeping the game area quite small, as some games can occupy the whole table. There are several
different strategies you can use, depending on your hand, from
killing your opponents family members before they get too many
negative points, to ressurecting them from the dead and saddling them
with great fortune.
The
game goes quickly thanks to the fast and furious rules, and it's a
great way to spend an evening. Well worth getting if you like macabre
humor.
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