Monday, December 15, 2025

Krushchev

I recently watched a good documentary about Nikita Krushchev, and I thought I'd share it.

I have in my years of reading history come across his name many times. He is the one who took power in the Soviet Union after the death of Stalin. The one who built the Berlin wall, the one who stood behind the Cuban missile crisis, but who was he as a person?

Was he the funny buffoon as some saw him? The loyal but dumb peasant who did as he was told, or was there more to this man who was born a poor peasant, worked as a miner and eventually rose to supreme power?

He is depicted in Enemy at the Gates (2001) by Bob Hoskins and in The Death of Stalin (2017) by Steve Buscemi, both very different portrayals. Turns out both movies got parts of Krushchev's personality correct.

The documentary is interesting in several ways, but the inclusion of Krushchev's son and granddaughter adds a good personal touch many documentaries can't do.

So, if you are interested in history, do watch it and I hope you enjoy it.


That's that and all that. Join me again next time and until then, have a great week!

Direct link: https://www.youtube.com/watch?v=IhGHXKfOSrA&list=WL&index=9 


Monday, December 8, 2025

This Housing is just WoW

So Housing has arrived in World of Warcraft in its Early Access stage, if you have pre-ordered the Midnight expansion, which I have. I'm normally not a fan of pre-orders, but I bought it with in-game money, so who cares?

If you're not in the know, Horde and Alliance have their own special islands accessible from their capital city portal rooms that take you to the relevant island. There you can choose a plot of land that you want, pay 1000 gold and the house is yours. Once bought, you can customize your house appearance which is separate from the inside. In fact, there is no correlation between inside and outside at all. A house that is a small and shabby shack on the outside can be a huge and elegant mansion on the inside. The options for how you want the outside of your house to look is incomplete for now, more options are coming in patch 12.0.

The genius of the housing system lies in its free form modularity. Every piece of décor whether it is a shelf, a lamp, a tree etc. can be resized, turned and moved anywhere you want. Do you want a floating bed? A series of tiny statues on a shelf above your stairs? Go for it. You can also combine décor items by placing them inside each other, creating new things. Put a smelting brazier inside a table so the fire shows a little bit and you have an impromptu stove top. Stack three fountains on top of each other to make a big fountain if you want. It is almost to the point of “if you can imagine it, you can do it”. Sure, some items are outside only and vice versa, and outside lighting is currently disabled, but the housing décor system is incredible. It far exceeds what I imagined Blizzard would do.

But with everything positive there are a few negative sides as well. There are several ways of collecting décor, from achievement rewards (added retroactively) to vendors, quest rewards, drops and crafting. The others are fine, although I hope they add more drops to old dungeons. No, the big negative comes from crafting décor.

First off, Blizzard did say that you don't need maxed out crafting per expansion to craft the new décor and it is true, but you do need very high skill. 240/300, 60/75, 85/100 and so on depending on the expansion skill roof. They could have staggered the décor to work as a catch up mechanic, but they sadly elected to put it all at a pretty high level, meaning a blacksmith can craft intricate magical armor before a chandelier.

Then we get to the material components and they are ridiculous. I had hoped we would be able to utilize all the crafting materials in the game, but alas no. With a few exceptions, everything requires top level, rare ingredients, even for mundane items. A bronze banner requires 8 khorium bars, a metal that is very hard to find instead of using bronze which exists in the game! A Gilnean pitchfork requires 12 elementium bars and 6 volatile earth... A pitchfork! This is equivalent of going to IKEA and buying a tungsten frying pan and a set of titanium cutlery. It makes no sense. Where are my copper pots? My silver cutlery? I hope they change this, but I'm not holding my breath.

Blizzard has also added a new crafting material, Lumber, which can be harvested in pretty much every zone as long as your character has bought an axe from a special vendor. This is fine for things like benches, beds, chairs, you know, things that use lumber, but it is a must for all crafted décor like pillows, decorative potions, books, plushies etc. I like the lumber mechanic but please make it make sense.

For being in early access, the Housing system is already a massive success. Besides my complaints above, it is fun, creative and really exciting. I truly hope my concerns are laid to rest when Midnight launches, but even if they aren't, housing is an incredible addition to the game, a real success, and I can't wait to see how it will be developed going forward.


 

Monday, December 1, 2025

To Live and Die in L.A.

I ran across:

To Live and Die in L.A. (1985),

and it seemed cool, so I watched it.

This movie is based on the novel of the same name by former US Secret Service agent Gerald Petievich, who also co-wrote the script with the director William Fridkin, yes he of Exorcist fame.

Our main protagonist is William Chance (William Petersen), a Secret Service agent with a love for recklessness. His partner Jim Hart (Michael Greene) is a few days from retirement when he is killed at a solo stake out hunting the notorious forger Eric Masters (Willem DaFoe). Chance swears to get Masters by any means necessary, and together with his new partner John Vukovich (John Pankow) they get to work blurring the line between justice and revenge.

All I wrote above is a huge cliché, but being made in '85, To Live and Die in L.A. kind of gets a pass on that. To be fair, the movie is a visual celebration of 80's cinema in general. Chance stares at the ocean while brooding on his partners murder. The sunset shots of L.A. are dime a dozen shots these days, but I think they work.

Besides the names I mentioned, To Live and Die in L.A. also stars John Turturro, Dean Stockwell, Robert Downey Sr, Steve James and more. The names might not mean much to you, but anyone who has watched movies from this era knows their faces well. All told, this movie has some sterling actors, and it shows.

A quick note about the music. If you like 80's music, To Live and Die in L.A. has a great score. Let's leave it at that. It works.

Now lets look at Friedkin. I've seen a handful of his movies by now; The Exorcist, The French Connection, Sorcerer, Cruising, the video for Laura Branigan's song Self Control, and now To Live and Die in L.A.

I've come to understand his style a bit, a gritty sense of realism overlaid with a gloomy, almost grim sense of doom. You get the feeling that, besides the obvious danger, there is something sinister just around the corner, something nasty hovering behind the camera waiting to pounce. With Friedkin you never know if things are going to be alright. They might not be.

To Live and Die in L.A. is no exception. Shots of palm trees swaying hard in the wind, silhouetted against a red smog gives the feeling that things are not well. There is a fair amount of nudity and sex in this movie, but it isn't erotic and exciting. Friedkin makes it all seem tawdry and a bit nasty. It's more about sating a need than emotion, like watching someone wolf down food. It's hunger more then enjoyment. There is also a fair bit of blood, but set against the rest of the movie, it seems almost trivial.There isn't really a good guy here as lines become more and more ill defined as the end increasingly justifes the means.

So, do I recommend this movie? Absolutely. To Live and Die in L.A. is not a masterpiece, it is absolutely an 80's action thriller, from its neon green credits to the music and the frankly cliché plot points, but it's also something more. Lots of movies do the 'tormented maverick out for revenge' thing, but I have rarely seen it done as well as Friedkin does it in To Live and Die in L.A.


That's that and all that. Join me again next time, and until then, have a great week!